Witryna1 wrz 2013 · Go to the Imperial Fleet Go to the Mission Departures elevator ("West" elevator, or far left elevator on the Imperial Fleet Map - the elevator icon should be green if you have the quest) Select Interfleet Transport option on the elevator button Witryna1 lut 2024 · A guide to the chronology and progression of the SWTOR storyline, including all planets, flashpoints, and operations in a visual chart. SWTOR Storyline …
Flashpoints order and importance to the story? : r/swtor - reddit
WitrynaA few of the flashpoints are part of an overarching story mission that can be picked up from mission-givers (usually on fleet). The Jedi Prisoner story includes Taral V and … Witryna1 Coreward Worlds 2 Distant Outer Rim 3 Hutt Space 4 Seat of the Empire 5 Unknown Regions 6 Wild Space Coreward Worlds The Core Worlds (also known as the Galactic Core and, during the Imperial era, the Imperial Core) were some of the most prestigious, well-developed, well-known, and heavily populated planets in the galaxy. great marsh bdsp guide
Imperial Flashpoints - Star Wars: The Old Republic Wiki
Witryna22 gru 2011 · For Imperials Black Talon --> Hammer Station --> Athiss --> Mandolarian riders --> Cademimu --> Boarding Party/Dorin's Sky --> The … Witryna9 sty 2012 · The order I suggest is Black Talon --> Boarding party (skip last boss) --> False Emperor (long but doable, skip Sith entity if you have trouble with enrage) --> Battle of Ilum (3rd boss is not melee dps friendly, bring 2 ranged dps if you can) --> Directive 7 --> The Foundry (cuz Revan is bugged). WitrynaThey're meant to be done with a group of 2-4, but can be solo'd easily (well, less easily than open world mobs, but still easy). They're part of extra missions that give more background to the planet, but most skip the story bits and just do the stuff that gets them XP, credits and gear. great marsh bdsp